top of page

Fixed rotations and additional armature issues – Week 4

  • Writer: Christopher Cromb
    Christopher Cromb
  • Nov 2, 2020
  • 1 min read

Updated: Nov 25, 2021




I have written some new code that works with my model to do head rotation and it now locks on correctly in the x, y and z axis along with a restriction on head rotation so that it can’t turn 360 degrees around, locking at 90 degrees to the left and right. My code is below for this.

However after fixing this, I encountered additional issues with the model armature working correctly with the next step ragdolling, and after many attempts at fixing the armature I decided to separate it from the model and start over again.

Comments


bottom of page